.:Main:.
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.:About:.
-Allied Infantry
-Allied Vehicles
-Allied Air
Force
-Allied Navy
-Allied
Structures
-Allied
Country Specials
-Soviet Infantry
-Soviet Vehicles
-Soviet Air Force
-Soviet Navy
-Soviet Structures
-Soviet
Country Specials
-Yuri Infantry
-Yuri Vehicles
-Yuri Air Force
-Yuri Navy
-Yuri Structures
-Yuri
Country Specials
-Stolen Tech
-Other Changes
-Game Modes
.:Other Mod Info:.
-Storyline
-Credits
-FAQ
-Screenshots
-Features
-Under Development
.:Affiliates:.
-Sleipnir's
Stuff
-Fenring
Mods
-Mooman's Corner
-Project Exodus
-Savage War
-RA2 Savage War
-C&C Reloaded
-CnC Central
-Allies Revenge 2
-CNC My Piece
-
-Become One...
.:Contacts:.
-Hybrid
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Gamemodes
-The
Naval War Gamemode has totally been changed for the purposes for it
being Naval Units only. You cannot build any sort of Vehicles except
Miners, you cannot build any sort of Infantry except Heros, Engineers
and Dogs(Soviet Dog has currently been borrowed to Yuri). You can build
any sort of structures except Cannon Guns, Tank Bunkers and Battle Bunkers.
Also all capital ships(Boomers, Dreds and Aircraft Carriers) have a
10 cells longer range than in normal game so they can reach whatever
there is on land in any case.(Grand Cannons cannot be built either).
AI in this Gamemode will build multiple Naval Yards.
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-In Meat Grinder you can build anything up to Radar Level including
All new Country Specials, Naval Shipyards and Naval Units(note:
Repair Boats are not allowed to be built in meat grinder even though
they are radar units because they are not required) MCVs are also
not allowed to be built in Meat Grinder. All the new and high tech units
are not buildable in Meat Grinder including Robot Control Centres.
(Note: Meat Grinder no longer uses special Meat Grind maps, rather
than normal maps)
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-In Mega Wealth Industrial Plants and Cloning vats are not available
to build because they are kind of a Soviet and Yuri Counter to Ore Purifiers
which are not available to be built in Mega Wealth, so to be fair to
Allies these are not allowed to be built. Also Changed the prerequisites
of all the "factories" in Mega Wealth too because there are
no Ore Refineries and now you are only required to build any sort of
POWER and that side's Construction Yard.
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-The Allied Unification is a new gamemode in Sudden Strike. In this
gamemode you can build anything that is special to your Allies.
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-The Superweapons Mayhem is a new gamemode which allows all sides to
build all superweapons. In this gamemode Force Shields will also recharge
2 minutes faster than they do normally.
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-In Crates War many crates will appear all over the map.
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-Added the Survivor gamemode. In this gamemode you start with no bases
only units (no MCVs either). Crates do appear in this gamemode and this
also comes in Team Survivor and Survivor FFA. Players will start out
with:
:Every player will start out with a Nuke Artillery with Air-to-Air missiles
on it and is mind control immune. If you loose this unit you loose the
game.
:Allies start out with GIs, Battle Fortresses, Mirage Tanks, Guardian
GIs, and Chrono Legionnaires.
-France starts out with Rafale Lifts and Prism Tanks(since you cant
have Grand Cannons).(Elite GIs)
-Americans start out with Apaches and instead of having all GIs they
have Marine Commandoes instead.(Elite Grizzly Medium Tanks)
-British also start out with Chrono Tanks and Snipers.(Elite Mirage
Tanks)
-Germans start out with Tank Destroyers and V4s.(Elite Guardian GIs)
:Soviets start out with Apocalypses, Laser Drones, Conscripts, Tesla
Troopers and Grenadiers.
-China starts out with Dragon Artilleries and Desolators.(Elite Laser
Drones)
-Serbia starts out with Tesla Tanks and Siege Choppers(instead of Tesla
Bombers).(Elite Tesla Troopers)
-Iran starts out with Terrorists and Fury Tanks.(Elite Grenadiers)
-Russians start out with Mi-35 Hinds and Demolition Trucks.(Elite Rhino
Heavy Tanks.)
:Yuri starts out with
Masterminds, Toxin Tanks, Initiates, Brutes and Toxin Troopers.
-Bio Corps starts out with Wasps and Acid Buggies.(Elite
Toxin Tanks)
-Psychic Corps starts out with Gravitrons and Psychatrons.(Elite
Brutes)
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-Sudden Strike adds support for the popular Assault Gamemode. In this
gamemode you start off with a flag. This flag, when destroyed will be
the end of your game, meaning you must defend it at any cost. Same with
the enemy, you destroy his flag he looses the whole game. You can download
Assault Mappacks here
and place them in your Red Alert 2 Directory. Also comes in Assault
FFA and Team Assault versions.
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-Made an Meat Grinder version of Assault. Basically this is Assault
gamemode that requires special Assault Maps with Meat Grinder settings.
It also comes in Meat Grinder Team Assault.
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Maps
-Made a distinction between different Speedtypes of numerous vehicles
which will effectively change their speeds on different terrains. For
example IFVs and Gattling Tanks are tracked therefore they will have
different speed characteristics than other vehicles.
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-Sudden Strike does not include Terrain
Expansion in with it nor any Terrain
Expansion maps with it. You must download the big Terrain
Expansion file HERE
(Note: you do not have to download the TX ini's X.X,
just the Version X.X of Terrain Expansion [<X.X>
being any version number]) and place it in your Red Alert 2/Yuri's
Revenge folder(C:\Westwood\RA2) along with all the other mod files and
with the Terrain
Expansion Maps. In game Terrain Expansion maps should be
identifiable with a <(TX)> infront of the map name in any gamemode.
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-Units
going uphill are 20% slower and units going downhill are 20% faster.
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-Fixed
the Bug on Heartland where sometimes when you would capture a Tech Outpost
it would internal error, usually happend in online play. Also added
new Tech Structures to Heartland. You will recognize it because it has
(TE) infront of it.
-Fixed the bug on Dry Heat when Miners on position 3 or 4 would stop
mining. Also added new Tech Structures to Dry Heat
-Fixed the bug on Snow Valley where sometimes tanks would freeze in
the middle. Also added new Tech Structures to Snow Valley.
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-Made many
changes to maps (Standard Gamemodes are FFA, Battle, Superweapons Mayhem,
Allied Unification, Crates War, Meat Grinder)(Note: Meat Grinder
is no longer a seperate gamemode that uses different maps but rather
all normal standard maps because really there was no difference between
the Meatgrind Maps and Standard Maps). Team Alliance and Naval
War as well as Mega Wealth are seperate map types.
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Enabled |
Disabled |
Standard |
-Alaskan Oil Spill(2)
-Siberian Wastes(2-6)
-La Reservoir(2-4)(new map)
-Official Tournament Map(2-8)(new map)
-Glasnot(2-4)(new map)
-(TX)Matrices (2-4) by Dark Scorpion(new map) |
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Naval War |
-Let there be Fight(2)
-Isle of War(2)
-Little Big Lake(2)
-Little Piece of Dune(2)
-Twin Peaks(2)
-Breakaway(2-3)
-Canyon Fodder(2-3)
-Yuri's Plot(2-3)
-Face Down(2-4)
-Frost Bite(2-4)
-Isle of Oades(2-4)
-Lake Blitzen(2-4)
-Lost Lake(2-4)
-No Rest for the Wicked(2-4)
-Oceanside(2-4)
-Tsunami(2-4)
-Bay of Pigs(2-6)
-Streets of Gold(2-6)
-Death Trap(2-8)
-A Path Beyond II(2-8)
-Official Tournament Map(2-8)(new map)
-South Pacific(2-4)
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-Siberian Wastes(2-6)
-May Day(2)
-Hammer & Sickle(2-4)
-Wild Animal Park(2-6) |
Team Game |
-Official Tournament
Map(2-8)(new map)
-Sudden Strike(2-4)(new map)
-Brink of Disaster(2-4)
-Carville's Convoy(2-4)
-DC Uprising(2-4)
-Face Down(2-4)
-Four Corners(2-4)
-Golden State Freeway(2-4)
-Head over Hills(2-4)
-(TE)Heartland(2-4)
-Invasion Confirmed(2-4)
-Isle of Oades(2-4)
-Montana DMZ(2-4)
-Mount Olympus(2-4)
-No Rest for the Wicked(2-4)
-Oceanside(2-4)
-Paris Revisited(2-4)
-Sharpnel Mountain(2-4)
-Sinkhole(2-4)
-South Pacific(2-4)
-Tower of Power(2-4)
-Arena 33 Forever(2-6)
-Bridging the Gap(2-6)
-Kalifornia(2-6)
-Malibu Cliffs(2-6)
-Monument Valley(2-6)
-Sedona Pass(2-6)
-Streets of Gold(2-6)
-Wild Animal Park(2-6)
-Near Ore Far(2-8)
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-(TE)Dry Heat(2-4) |
Assault |
Assault Map Pack
1 + 2
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Team
Assault |
Assault Map Pack
1 + 2 |
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Survivor |
Survivor Map Pack
1 |
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Survivor
FFA |
Survivor Map Pack
1 |
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Survivor
Team Game |
Survivor Map Pack
1 |
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To
recognize some maps:
(TX)=Terrain Expansion
(TE)=Tech Expansion
(AMSS)=maps from Assault Map Sudden Strike
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.:Network:.
Revora Creative Network
Network Forums
YR Argentina
CnC Revolution
D-Day
Project Perfect Mod
Code Red
Tiberian Dusk: Evolution
Robot Storm
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Copyright
©2003 to Hybrid / Sydr0
Site design by Sydr0 and Dark Dragon
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